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CV

Sofia Foteini Neamoniti
 

Born in Athens, Greece

Lives & works in Athens, Greece

https://www.linkedin.com/in/sofia-neamoniti/

Education

 

2020 - 2022 | Master of Science in Cultural Informatics and Communication -Digital Cultural Products Design | University of the Aegean

 

2012 - 2020 | Meng equivalent degree in Arch Engineering | Technical University of Crete (TUC)

 

2012 | High School Graduate | Lycée Léonin 

 

 

Experience

 

June 2021 - Present | Athens (hybrid)

 FaliroXR | Level/Game Designer

- Lead Game Designer for a Greek Folklore inspired true - deduction murder mystery PC game. Focusing on narrative and environmental storytelling.

- Game/Level Designer and Playtesting organizer for a 1v1 VR, Roomscale Laser Tag made with Photon and Unity. Made iterations based on A/B testing and user analytics and delivered a finished product.

- Level designer in a VR single player puzzle that involved gravity shifts, using Unity.

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March 2021 - May 2021 | Athens (on - site)

2monochannels | Visual Effects Designer

- Designed and implemented Visual Effects using Unreal Engine 4 for the Benaki museum installation of the exhibition "1821 Before & After"

- Part of the design team for Panathinaikos' Wembley Anniversary Digital Exhibition  

 

October 2020 - January 2021 | London (remote)

Cyclovision | Game Designer Erasmus+ Intern

- Game Designer for the development of a compact VR demo level within Unreal Engine 4, where players assume the role of a virus. In this experience, movement and actions are done through tentacle-shaped arms,

 

February 2019 - February 2021 | Athens (on - site)

Athens Digital Lab Incubated Startup | Co - Founder of Open City Museum

- Part of the 3 member researcher team that won the Athens Digital Lab Innovation Competition with a proposal for an AR application highlighting the lesser known monuments of Athens and their story by using Unity and Wikitude AR SDKit along withTUC Tie Lab's Visual Layering technique.

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September 2017 - February 2018 | Chania (on - site)

Technical University of Crete | Teacher Assistant

"Depiction of the Imaginary" course

- Organized and run weekly role-playing sessions for a group of students, mentor and guide them in depicting scenes from the ongoing story and conducted their final exam.

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July 2017 - August 2017 | Chania (on - site)

LM Architect | Architect Intern

-Designed a compact appartment renovation in Nea Chora, Chania. It is meant for rental by tourists with the potential to be a standalone living space fiting inside all things essential for autonomous living.

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May 2016 - January 2021 | TUC Transformable Intelligent Laboratory (TIE Lab) | Researcher

Various Research & Publication: A connectionist approach in Creating Cultural Heritage Content: The Open City Museum App”

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Skills-Software

 

  • Autocad

  • Blender

  • VR Dev

  • 3ds Max

  • Cinema 4D

  • Unreal Engine 

  • Sketchup

  • Illustrator

  • Unity

  • Photoshop

  • Digital Art (Adobe Fresco, Procreate)

  • C# Scripting

  • Bethesda CreationKit

       

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Publications

 

December 2022 | "Hand Tracking vs Motion Controllers: The effects on Immersive Virtual Reality Game Experience" | IEEE 24th ISM, Italy

 

February 2021 | “A connectionist approach in Creating Cultural Heritage Content: The Open City Museum App”.

CONNECTIONS: EXPLORING HERITAGE, ARCHITECTURE, CITIES, ART, MEDIA | University of Kent, Canterbury

Amps Proceedings Series 20.1, page 352

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October 2020 | "Spatial Qualities of the Imaginary and the Experiential through Role Playing Games" | Graduation Thesis | TUC 

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Grants & Awards

 

Feb 2019 | Incubated Startup - Athens Digital Lab 2nd Cohort 

One of the 8 teams that won Athens Digital Lab's smart solutions competition with the Open City Museum App.

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